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Forum » Xbox » T6ix Dedicated PvP
Joined: 18th Oct 2017
Rank: Admin
Likes 558
3rd Dec 2017

If you have any ideas or suggestions to optimize the server or enhance gameplay for everyone please don't hesitate to drop a reply on here! We love feedback and are open to all ideas and suggestions! 
Granted please do not get upset if we don't go through with your suggestion or idea! If we don't do it now it may be something we do down the road! Don't sweat it! 
Joined: 25th Nov 2017
Rank: --
Likes 94
5th Dec 2017

I am unsure if you guys plan on also having an Island server to link, as a way to get all the Tek/Ascension.

If not, might I suggest that we are able to "pay" per se for the Bosses to be summoned in a special area where Tribe(s) can fight them.

Basically, a Tribe must bring you/an admin all the Artififacts/Trophies required to summon Brood/Mega/Dragon, and then bring the up to 20 tames/10 players to the Arena (has to be normal boss-allowed tames), so that we can do them and obtain Tek.

Just an idea, as there is no time limit this way it could prove difficult to implement properly.
Like (1)


"Have no fear of perfection - you'll never reach it." ~Salvador Dali

Joined: 18th Oct 2017
Rank: Admin
Likes 558
5th Dec 2017

QuoteI am unsure if you guys plan on also having an Island server to link, as a way to get all the Tek/Ascension.

If not, might I suggest that we are able to "pay" per se for the Bosses to be summoned in a special area where Tribe(s) can fight them.

Basically, a Tribe must bring you/an admin all the Artififacts/Trophies required to summon Brood/Mega/Dragon, and then bring the up to 20 tames/10 players to the Arena (has to be normal boss-allowed tames), so that we can do them and obtain Tek.

Just an idea, as there is no time limit this way it could prove difficult to implement properly.
As we continue to grow as a whole whether it be community wise or just on the Ark side of things we will most definitely be shooting for getting all maps for our community to play on. In the mean time though I do love this idea and wouldn't mind discussing this in detail at a later date. 

Fury and myself hopefully will run a boss fight sometime this weekend and we will be able to see if any bugs/glitches are still present minus Spino sails being a pain to get. However we can increase Spino spawns to try and negate this issue.

Joined: 9th Dec 2017
Rank: Member
Likes 17
24th Dec 2017

Due to a recent raid attempt on us. I would love to see a rebalance in the stats of the saddles and blueprints. When two gigas cant kill a stego that screams broken to me. I would suggest either a melee boost or lowering the quality of all saddles as a giga with the melee we have was only doing 100 damage to a stego with a god like stat saddle.
Like (1)
Joined: 7th Dec 2017
Rank: Member
Likes 10
24th Dec 2017

QuoteDue to a recent raid attempt on us. I would love to see a rebalance in the stats of the saddles and blueprints. When two gigas cant kill a stego that screams broken to me. I would suggest either a melee boost or lowering the quality of all saddles as a giga with the melee we have was only doing 100 damage to a stego with a god like stat saddle.

...
Yeah, ridiculous ain't it. But everyone (who has one) says just deal with the PVP of it...

Joined: 7th Dec 2017
Rank: Staff Member
Likes 266
24th Dec 2017

You don't even need a stegos to drain turrets. You could pump health into anything and drain them, and if they have good Saddles it's too hard to kill them to defend.
Like (1)
Joined: 9th Dec 2017
Rank: Member
Likes 17
24th Dec 2017

Well hopefully IWV will fix this cause honestly it really sucks not being able to defend with a giga because it cant bite through the armour of a god stat saddle 
Joined: 9th Dec 2017
Rank: Member
Likes 17
24th Dec 2017

In fact the stuff we did kill we dropped in front of a wild giga because that was the easiest way to kill them because of the saddles even then it took a wild.giga awhile to kill it
Like (1)
Joined: 25th Nov 2017
Rank: --
Likes 94
24th Dec 2017

Could use a stat rebalance in health. The only way to really balance the saddles would be to turn the Loot Quality down a few notches, and then we would have to have everyone throw out their current blueprints/saddles so that overpowered ones aren't still available.

I can attest to the saddle part -- I have a few Stego and Bronto saddles that have 300+ armour. I'm not that great at math, but that's like 73% damage reduction. Add on the 30% damage reduction if you get a 100% imprint (multiplicative) and you've got a Dino that takes ~82% reduced damage total.

Personally, I would be fine with official-level loot quality rates. I usually like it that way anyway, adds more challenge and makes good ascendant blueprints that much more valuable.
Like (1)


"Have no fear of perfection - you'll never reach it." ~Salvador Dali

Last Edit: 24th Dec 2017 by T6ix Fox
Joined: 18th Oct 2017
Rank: Admin
Likes 558
24th Dec 2017

Will adjust these settings today!!
Like (3)
Joined: 9th Dec 2017
Rank: Member
Likes 17
24th Dec 2017

Thanks you and yes i wouldnt mind it being all offical stats besides weight tbh and then keep the boosted harvesting rates and stuff
Like (2)
Joined: 7th Dec 2017
Rank: Member
Likes 10
24th Dec 2017

Not recommendations, how I play mine offline.
On my single player I mainly change:

Loot quality:5-7
Sea loot quality:10
XP Multi: 3
Tame: 5-7
Health recovery: up to you! I make it slow, mistakes hurt.
Stats wise all 1's except player/dino's carry at 500 per lvl, the other harvest stats you have are great as is.
No resource radius (both): 0.4
Resource respawn: 0.4

Xp
Generic: 1.9
Kill: 1.9
Harvest:1.9
Craft: 1.9
Special: 3.5

Other minor tweaks along those lines focusing on carrying weights.
Joined: 13th Dec 2017
Rank: Banned
Likes 7
24th Dec 2017

I donated too much money for this to be an official PvP sever. Keep the weight. The same. And especially for the dinos. Resource spawn are okay. Harvesting, taming and breeding are all okay.

Sorry but worst reccomendation I've seen.
Like (1)
Last Edit: 24th Dec 2017 by archangel
Joined: 17th Dec 2017
Rank: --
Likes 28
24th Dec 2017

I agree with archangel. Why change to official settings?....if you want those settings official is always there to jump across and play on
Like (2)
Joined: 25th Nov 2017
Rank: --
Likes 94
24th Dec 2017

We aren't trying to change any stats back to Official settings.

What's being discussed is lowering the Health stat on Dinos a little bit from where it is (it's a little too high as evidenced.)
Currently, Health, Stamina and Weight are the only non-official stats on Dinos. Melee and everything else is still normal as far as I'm aware (I could be wrong.)

Might also have to tone down loot quality just so that 300+ AR saddles aren't as much of an issue with raiding.

But I agree with you guys, this would require a large discussion involving all of the community and likely a vote.
Like (1)


"Have no fear of perfection - you'll never reach it." ~Salvador Dali

Joined: 17th Dec 2017
Rank: --
Likes 28
24th Dec 2017

I love this server and the constant communications you guys really do a great job. Also merry Christmas everyone
Like (5)
Joined: 25th Nov 2017
Rank: --
Likes 94
24th Dec 2017

No problem. Keep in mind that I'm not in control of either server, so my information could be skewed or wrong, but I will always do my best to keep communication up here.


"Have no fear of perfection - you'll never reach it." ~Salvador Dali

Joined: 13th Dec 2017
Rank: Banned
Likes 7
24th Dec 2017

I honestly don't mind changing the loot system.
Joined: 7th Dec 2017
Rank: Staff Member
Likes 266
24th Dec 2017

The problem is, originally, the only boosted stats were weight, oxygen, and fortitude, but then with the increased quality of weapons, health was increased to give dinos and people a defense against that. But now, with 300+ defense saddles, increased health, and no change in melee. It makes dinos almost impossible to kill while actively defending. When 2 gigas chomp on 1 stego and can't kill it, something is broken. We are asking for a fix in that matter. We were not asking for official stats. Obviously with 8x gather a reduction in weight would be crippling in a way.
Like (2)
Last Edit: 24th Dec 2017 by saintalexial
Joined: 21st Oct 2017
Rank: Admin
Likes 121
24th Dec 2017

We will be tweaking the item loot quality and it should fix the problem of god dinos.
Like (2)
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